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Copy the extracted content of the downloaded archive and paste into your GTA V game directory(where the GTA5.exe is located).
2. Add Reference in Your Project
Open Visual Studio and create a new Class Library project with your preferred targeting framework.
In your project, right click on “References”,and click “Add References”.
Browse to the GTA5.exe directory(the game installation directory) and select the ‘ScriptHookVDotNet.dll’. This is the assembly you need to reference.
3. Write Your Script
Write your script using the namespace provided by ScriptHookVDotNet, like ‘GTA’, ‘GTA.Native’, and others.
Make sure your class inherits from ‘Script’ as you’ve done.
4. Build Your Project
Build your project in Visual Studio. This will generate a .DLL file in your project’s bin/Debug or bin/Release directory, depending on your build configuration.
5. Copy Your Script to the Scripts Folder
After Building your project, copy the generated DLL file(e.g. ‘MyScript.dll’) from your project’s bin/Debug or bin/Release folder to the “scripts” folder within your GTA V game directory.